Roadmap
The beta is out - and we're already heads-down on what's next. Our goal is to ship incremental updates that unlock new capabilities while keeping the SDK stable and fun to build with.
We'd love to hear from you. Feature requests, pain points, wild ideas - all welcome. Community feedback directly shapes our priorities, so don't be shy. Reach out and let's build this together.
Completed
| Feature | Description |
|---|---|
| Clips | Short H.264 clip playback on the glasses via the M2VideoClip drawable |
| MCP Server | SDK documentation MCP server for AI coding assistants - see Vibe Coding |
| Multi-Microphone | Both glasses microphones (directional and omni) can stream at the same time - see Microphone |
| Speaker | Audio output through the glasses built-in speaker: live streams and sound resources - see Speaker |
Planned Features (Partial list)
Sorted alphabetically, not by priority.
| Feature | Description |
|---|---|
| Eye Tracker | Next phase: gaze-to-pixel mapping and a calibration process |
| Glasslets | Glasslets SDK |
| Maps | Static map rendering, route overlays, and markers on the glasses display via the Mav2Maps library (powered by Mapbox in the first release - developers provide their own API key) |
| Navigation | Turn-by-turn navigation, maneuver rendering, and route guidance on the glasses. Supports Google, TomTom, and OpenRouteService out of the box - developers provide their own API keys |
Runtime Key (app.key) |
Production API key for published App Store / Google Play applications |
| Smart Watches | Apple Watch (watchOS) and Wear OS companion app support |
Features and timelines are subject to change. For the latest updates, reach out to the Everysight team.