to Euler
Convert to glasses quaternion to Yaw, Pitch, Roll in world. Note that glasses coordinates are 'right', 'up', 'back', while the world is defined by 'east', 'north', 'up'.
See Also:
Return
YawPitchRoll in radians in world axis
Convert to glasses quaternion to Yaw, Pitch, Roll in world. Note that glasses coordinates are 'right', 'up', 'back', while the world is defined by 'east', 'north', 'up'.
See Also:
YawPitchRoll in radians in world axis