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What is different from developing for phone

No touch screen

  • User interface is either touch slider, line of sight, camera, voice or else

Head up display

The display and on-screen objects behave differently

  • The background is transparent (black). Try the glasses on, you will see what We're talking about
  • The size of the objects projected are different from their pixel sizes
  • The relevant display area is some-what elliptic even though the physical is rectangular

Its not a smartphone

No screen, no keyboard, (almost) No buttons

HUD UI is required

No basic smartphone elements, e.g. lack of notifications bar