Animations
Overview
The SDK Supports UI elements animations.
The animations follow the transformation capabilities.
Each UI Element has an Animator
object which is responsible for its animations.
It is recommended to start the animations:
- Within the
Screen::onResume()
callback - Or when relevant during the standard rendering cycle within the
Screen::onBeforeDraw()
callback
Animations are canceled when the screen is paused (Screen::onPause
is called).
Refer to the rendering rates section for more information about the animation rates, which depends on the screen load and the phone Bluetooth performance
Info
Our Development Resources provides an animation example to help you get started with the animations
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